Stanford Root

Schedule

Stanford Root

Schedule

PHIL 14N

Why Games Matter: The Philosophy of Play

UNITS:3
GRADING:Letter (ABCD/NP)
LEVEL:Undergrad
GER:—

Preference to frosh. Are games genuinely valuable uses of our limited time on this mortal coil? Are they, as Bernard Suits suggests, the only intrinsically valuable pursuit? Or are they merely ways to temporarily escape a harsher reality? Are they training exercises for success in real life? And if they don't matter, why are we so drawn to them? According to the US Bureau of Labor Statistics, PHIL 15-PHIL 24-year-olds spend an average of PHIL 90 mins/day playing video games. That's a lot of time! We want to give this important class of human activities the philosophical attention it deserves. We'll examine some central questions in the philosophy of games such as: Why play games? What even is a game? Is there anything that all games have in common? Wittgenstein famously claimed that this is a question with no good answer - we'll see if we can do better! In addition, we'll look at some broader philosophical issues that can be illuminated by thinking about games. These include: What makes something valuable? What are the origins of communication? How do our ethical frameworks translate to virtual worlds?

Syllabus not available for this section

Sections

0 Terms
No sections available.

PHIL 14N: Why Games Matter: The Philosophy of Play

3 units · Letter (ABCD/NP)

Preference to frosh. Are games genuinely valuable uses of our limited time on this mortal coil? Are they, as Bernard Suits suggests, the only intrinsically valuable pursuit? Or are they merely ways to temporarily escape a harsher reality? Are they training exercises for success in real life? And if they don't matter, why are we so drawn to them? According to the US Bureau of Labor Statistics, 15-24-year-olds spend an average of 90 mins/day playing video games. That's a lot of time! We want to give this important class of human activities the philosophical attention it deserves. We'll examine some central questions in the philosophy of games such as: Why play games? What even is a game? Is there anything that all games have in common? Wittgenstein famously claimed that this is a question with no good answer - we'll see if we can do better! In addition, we'll look at some broader philosophical issues that can be illuminated by thinking about games. These include: What makes something valuable? What are the origins of communication? How do our ethical frameworks translate to virtual worlds?

More PHIL courses

  • PHIL 1: Introduction to Philosophy
  • PHIL 2: Introduction to Moral Philosophy (ETHICSOC 20)
  • PHIL 7N: Philosophy and Science Fiction
  • PHIL 10N: Science: Mathematical Abstraction, Human Experience
  • PHIL 11N: Skepticism
  • PHIL 12N: Animal Cognition (SYMSYS 12N)
  • PHIL 15N: Thinking About Death
  • PHIL 22M: Grad Tutorial: The Philosophy of Music
  • PHIL 30: Democracy and Disagreement (COMM 3, CSRE 31, HISTORY 3C, POLISCI 31, PSYCH 31A, PUBLPOL 3, RELIGST 23X, SOC 13)
  • PHIL 49: Survey of Formal Methods
  • PHIL 72: Contemporary Moral Problems (ETHICSOC 185M, POLISCI 134P)
  • PHIL 73W: Is Morality a Sham?

All PHIL courses · All departments